Game Mechanic: Matching
3 games with this mechanic

Matching Manatees
A memory card game of trying to get your manatees home avoiding getting hit by the boats. "The cards are set up in a 5x5 grid. This is the "ocean" where the manatees are swimming. The 4 corners is where the "home" cards go and the very center is a stack of shuffled boat cards that should be face up. All other spaces should each have stacks of two manatee cards on them face down. " "On your turn, you... ----1. Flip over two manatee cards. If they match, leave them face up. If they do not match, turn them face down again. (OR: if there is a stack of two face-down manatee cards adjacent to an empty space with no manatee cards, you may move the top card from the stack of two into the empty space instead of flipping any cards over.) ----2. If any of YOUR manatees are face up, you may move one of them toward their home location. If you have face up manatee cards that are adjacent to each other, any adjacent manatee can follow the card that moved by moving into the space it just left, and an adjacent manatee can follow that card, and so on. Manatees move up/down and left/right but not diagonal. If a manatee makes it home, that manatee is safe and counts as a point toward winning. ----3. If you moved a manatee you have to move a boat one space too (unless there are no boats left). The boat has to go toward the location matching the manatee on the card, moving up/down and left/right but not diagonal. If the boat lands on the same space as any face-up manatee, the manatee is removed from the game. The boat only moves one space per turn, even if several manatees moved by following the manatee you initially moved. When the boat makes it to the home location, the boat is out of the game. (Note: You can play competitively or cooperatively. You can move the boats to take your opponents manatees out of the game on purpose or you can work together to have none of the manatees get hit by boats. Players keep taking turns until one of the players has all of their manatees out of the game, either from getting hit by a boat or making it safely home. At this point, players should count up all the manatees they got home. Each manatee counts as one point. Whoever has the most points wins."

UNO
Players race to empty their hands and catch opposing players with cards left in theirs, which score points. In turns, players attempt to play a card by matching its color, number, or word to the topmost card on the discard pile. If unable to play, players draw a card from the draw pile, and if still unable to play, they pass their turn. Wild and special cards spice things up a bit. UNO is a commercial version of Crazy Eights, a public domain card game played with a standard deck of playing cards. This entry includes all themed versions of UNO that do not include new cards.

UNO Ultimate
If you can't be a Superhero at least you can play UNO like one! Each player chooses the identity of a Marvel character who has powers you can use on EVERY TURN! After you choose your character, you play the game with a corresponding Character Deck. In the UNO Ultimate card game you match colors, numbers, and symbols just like classic UNO. Each Character Deck has special power and Wild Cards designed just for that character. There's also a Danger Deck with "Event" cards and "Enemy" cards that can really change the game! Like any great superhero battle, there's gonna be a lot of powers and stuff lying around, so buckle-up and pay attention! There are also two ways to win! Get rid of all your cards in your hand or be the last player standing with cards in their character deck. Collectible foil cards in each box. Don't forget to call Uno when down to 1 card! Characters: Black Panther Black Panther is in it for the long haul by trying to stay in the game as long as possible. As Black Panther's ability comes from defeating Enemies, you will want to hold onto your Danger Icon Cards and play them when you have cards in your Burn Pile. You might not always get an Enemy when you play them but you don't want to waste the chance at recovering cards early on by defeating Enemies. Captain Marvel Captain Marvel is always looking for the right strategy to do the most damage. With her character power letting her always have the right color to play, use it to never miss your plays. Change the color when you can to prevent other players from being able to defeat their attacking Enemies. Sometimes you may want to use her power to change the color to play a powerful Action Card such as Skip or Draw Two. Iron Man Iron Man always likes to be on the attack. Iron Man wants to burn as many cards as possible from the other players decks, and try to eliminate multiple players at a time to win. So, you want to play as many Danger Icon Cards as you can to keep the pressure on. Keep in mind that every time you play a Danger Icon Card you will have to flip a Danger Card. Thor Thor is great at attacking other players and trying to eliminate them one at a time. When playing as Thor you want to decide either to focus on one player at a time or spread out your Wild Cards to affect all players. That means when you play your Wild Cards you want to make sure you are using them to change the active color o get the most effectiveness out of your character power.
